HyperLoop
Designing a Personal Infotainment Experience for Next‑Generation Luxury Rail

This case study contains information from work completed under non-disclosure agreements. Sensitive details have been modified or omitted to respect confidentiality obligations. The content represents my personal analysis and work contributions, and does not necessarily reflect the views or positions of Hyperloop.

CONFIDENTIALITY NOTICE

Client: HyperLoop
Product: Mobile infotainment & cabin‑control app
Timeline: Concept project (2018)
Platform: iOS & Android

I worked independently as a Product Designer, responsible for:

  • Product thinking & UX strategyProduct thinking & UX strategy

  • Competitive and analog research

  • Information architecture

  • User journeys & personas

  • Wireframes & interaction design

  • High‑fidelity UI & visual system

A product case study exploring how mobile‑first control can redefine comfort, service, and information for high‑speed luxury train passengers.

Luxury high‑speed trains are technologically advanced, yet most onboard displays still offer only basic information: next stop, time left, and speed. Meanwhile, passengers increasingly expect hotel‑level service, personalization, and control — all from their personal devices.

MY ROLE

PROJECT SNAPSHOT

INTRODUCTION

The challenge was to design a mobile‑first infotainment experience that: Allows passengers to control their private cabin Makes requesting services effortless Keeps travelers informed without overwhelming them Feels premium, calm, and intuitive across age groups

THE CHALLANGE

RESEARCH & INSPIRATION

PROJECT GOALS

The goal of HyperCommute was to design a mobile-first infotainment experience that gives passengers full control over their cabin environment, services, and journey information in a simple and premium way.

Specifically, the project aimed to:

• Reduce friction when requesting services or adjusting cabin settings
• Make complex controls (temperature, lighting, notifications) feel intuitive
• Deliver relevant journey information at the right moment
• Create a calm, luxury interface usable across age groups
• Replace static onboard displays with a personalized, task-driven experience

The success of the project would be measured by improved task efficiency, reduced cognitive load, and higher passenger engagement throughout the journey.

I worked independently as a Product Designer, responsible for:

  • Product thinking & UX strategyProduct thinking & UX strategy

  • Competitive and analog research

  • Information architecture

  • User journeys & personas

  • Wireframes & interaction design

  • High‑fidelity UI & visual system